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At the Milan Design Week 2024, a video installation by Francesco Meneghini unveils the latest version of the SPOKES AMBIENT lamp designed by Garcia/Cumini.

A scenographic tunnel that captivates the gaze, a choreography of video, music, and light highlights the innovative feature of Spokes Ambient compared to the original design: personal management of the lighting effect. Thanks to the two independent and dimmable LED sources, with Spokes Ambient, it’s now possible to adjust the illumination according to your needs and preferences: the upward-facing source illuminates the environment with reflected light, while the downward-facing one illuminates the work surface. Lightweight volumes that contain the light and project a kaleidoscope of lights and shadows.

“We observe a flow of landscapes that defy the ordinary, a sequence of desert scenarios, punctuated by the slow wave of elevator horizons that seem to almost breathe. In the intersection of these interpenetrating images, the visitor travels while listening to the pulsation of an unprecedented cosmos. This is light that transforms, that narrates, that invites to get lost in a silent expansion. Foscarini, with this installation, not only illuminates but plays a visual melody for the eyes”.

FRANCESCO MENEGHINI
/ Director and Video Maker

In the ever-evolving landscape of design, some creations stand the test of time, becoming iconic symbols of innovation and creativity. Havana by Jozeph Forakis is one such masterpiece celebrating its 30th anniversary.

Discover Havana

An iconic designer lamp, that brightened homes and etched its presence into the collective imagination, emerging as a timeless archetype in the world of lighting. Born in 1993, Havana established itself as a new luminous object: a medium-height lamp, almost a new typology, with a strikingly visible diffuser that gracefully spread light from its core. A familiar figure, a “character” with whom to establish a personal relationship, easy to insert in any setting, bringing it character with its warm light.

The development process was meticulous, starting with prototypes in glass and fiberglass. The team faced challenges in finding the right balance between cost, weight, and lighting efficiency. In a groundbreaking move, the decision was made to shift from glass to plastic, marking a pivotal moment for Foscarini as it contributed to define the company’s commitment to keeping design at the heart of everything – without setting limits and without compromises, to fully nurture the spirit of each design project. Jozeph Forakis recalls:

“Havana was the first Foscarini lamp made in plastic material. It was a risk, but Foscarini proved to be very courageous, and decided to wager on this absolute novelty.”

JOZEPH FORAKIS
/ Designer

Havana’s success didn’t come without challenges. Initially met with skepticism by some dealers, it soon became a design archetype. The lamp’s inclusion in the Museum of Modern Art (MoMA) New York’s collection in 1995 elevated its status, cementing its place in design history.

Over the years, Havana has evolved, introducing variations and expansions, including outdoor models, while retaining its unmistakable form and the ability to evoke emotional resonance with its warm and familiar presence.

E-BOOK

30 Years of Havana
— Foscarini Design stories
Creativity & Freedom

“Download the exclusive e-book dedicated to the 30th anniversary of Havana, featuring an in-depth interview with Jozeph Forakis, and learn more about the lamp’s development, the courage behind material choices, and its lasting impact on the design world.

Do you want to take a peek?

The Permanent Design Observatory has once again chosen Foscarini for its design care and innovative character. Representing these distinctive qualities of the brand in 2023 are the lamps Nile and Chiaroscura, both selected in the Lighting Design category.

NILE
Table Lamp
Design: Rodolfo Dordoni

 

Conceived by Rodolfo Dordoni, Nile is a decorative lamp of remarkable character, with a vivid presence that brings sophisticated elegance to any space.  Beautiful even when off, it takes on even more allure when light filters through the precious blown glass, casting illumination both downward onto surfaces and upward through the two open sides of the diffuser.

 

A lamp-sculpture where contrasting elements coexist, unified in a composition of volumes seemingly defying gravity, symbolizing the balance between opposites: the solidity of marble and the delicacy of glass, the coldness of extracted material and the warmth of blown material. The base and diffuser, at different angles, remain in place thanks to an invisible game of weights, positions, and joints, resulting in a dynamic overall effect.

“I wanted a sculptural presence, a true diffuser of light, with a form that was not necessarily tied to the function. I designed two intersecting volumes: the small marble base and the large glass diffuser. When I looked at them, I was reminded of the famous bust of Queen Nefertiti, which gave me the name Nile.”

RODOLFO DORDONI
/ Designer

CHIAROSCURA
Floor Lamp
Design Alberto and Francesco Meda

 

Chiaroscura stems from a design challenge: to explore the possibility of enhancing the functionality of a classic luminator, which by definition only emits indirect up light. The elegant and lightweight body of Chiaroscura, which is totally illuminated rather than just illuminating,was the goal which led to the definition of the shape, the choice of materials and manufacturing technologies. Simultaneously understated yet packed with character, it is a discrete presence that masks a concealed technical complexity.

 

Chiaroscura is made up of three semi-arches which describe a specific triangular cross-section: a design choice that proves to be a balanced presence which thinks outside the box, because it is capable of changing depending on the perspective. The lamp consists of elements of different materials that slide into and interlock with each other, without sacrificing ease of assembly and disassembly. Its frame is an alternation of matt and luminous surfaces which lighten the visual impact of the lamp, made with extruded aluminium and PMMA in longitudinal prisms that concurrently ensure transparency and comfortable diffusion of light. Chiaroscura casts both a powerful indirect light, originating from the LED inserted at the top, as well as an indirect light on the wall or diffused into the room depending on how the lamp is adjusted, thanks to the LED strip housed inside along the full height of one of the extruded aluminium components. Integrated grooves allow sliding between aluminum and plastic, while side caps prevent undesired movements.

Chiaroscura takes center stage in the site-specific installation “Luce Scalare” on the grand staircase of Triennale Milano, leading to the exhibition ‘Alberto Meda: Tension and Lightness’ that explores some of the compositional and methodological characteristics of the Italian maestro.

Discover Chiaroscura

For the exhibition “Alberto Meda: Tension and Lightness”, held at Triennale Milano as a tribute to the great Italian engineer and designer, on view from October 6, 2023 to March 24, 2024, Foscarini has produced – based on a project by Meda himself – a site-specific installation for the grand staircase of the Triennale, featuring 34 CHIAROSCURA lamps – 17 on each side of the steps – all made to measure, from the largest with a height of over five metres (552 cm), to the smallest with a height of just 57 centimetres. A luminous set with differentiated dimming to create a choreography.

“When the curator Marco Sammicheli asked me to think about an on-site installation for the Scalone d’Onore of Triennale Milano, as part of my solo exhibition, I made a quick visit to the location and discovered that the lateral walls of the staircase are not continuous, but are made with marble columns having a triangular section, separated at a distance of 10 cm. The spaces between one column and the next have different heights, from a level of about 5 metres at the start of the staircase, and of about 50 cm at the last step, before reaching the mezzanine. I liked the idea of an intervention that would respect the architecture, inserted in a discreet way to enhance it, so I thought light might be the solution. Hiding the luminous parts in the gaps between the columns seemed like a plausible idea. So I thought about Chiaroscura, the luminator with a triangular section, like the columns, which I designed for Foscarini with my son Francesco, and about its characteristic construction, made by using extrusions of aluminium and methacrylate, thus permitting different lengths, even to a maximum of 6 metres. The technology of extrusion and its intrinsic freedom of sizing suggested the idea of making a ‘scalar’ set that emits light from its three faces, on the staircase but also on the two steps that lead down to the theatre. It seemed interesting to give the set another dimension as well, a dynamic luminous dimension, so with Foscarini we have formulated an electronic solution to achieve this effect”.

ALBERTO MEDA
/ engineer, designer and planner

An example of Foscarini’s ability to respond to the specific needs of architects and interior designers, CHIAROSCURA embodies the innovative character of the brand. A light that stems from the contemporary world, with a distinctive personality relying on the particular luminous effect, and the original rapport between form and function.

Designed by Alberto with his son Francesco, CHIAROSCURA is the contemporary reinterpretation of the classic luminator. Striking in its simple presence and capable of emitting light at 360°, CHIAROSCURA is the result of a design challenge: to explore the possibility of boosting the functionality of the classic luminator, which emits only upward indirect light. The elegant and light body, totally lit and no longer simply producing light, was the goal that guided the definition of the form, the choice of the materials and the production technologies.

Together with Foscarini, the Medas have expanded the lamp’s functioning, creating a triangular structure in extruded aluminium, equipped with LEDs: a “cage” inside which an extrusion in opaline plastic has been placed to spread the light. Unlike classic luminators, CHIAROSCURA thus offers ambient lighting at the sides and an indirect glow on the ceiling.
The slender and visually light body of CHIAROSCURA and its warm, welcoming light make the lamp versatile, ready to bring its own discreet personality, enhancing different settings, from residences to contract projects and offices.

For special design needs and upon request, Chiaroscura is a lamp which can be realised at different heights compared to the standard version available in the catalogue.

The sculpture-lamp Orbital became the first step in the relationship between Foscarini and Ferruccio Laviani, but it represented also a statement: with Orbital we got away from Murano blown glass for the first time, exploring a way of thinking that has now led to the use of over 20 different technologies.

Were you to narrate your relationship with Foscarini with an adjective, which one would you choose?

I’d choose two: it is a profitable and free collaboration. The first term sounds rather financial, but that is not its only meaning. The fact that almost all the lamps I have designed for Foscarini are still in production is obviously good news for my studio and for the company. But I call it profitable above all because having designed objects people still find appealing after 30 years is an enormous gain for a designer: it confirms that what you are doing has meaning. Then comes the theme of creative freedom. Foscarini has allowed me to move with extreme independence of expression from the product to spaces, without ever setting any limitations. That is truly something rare and precious.

 

In your view, how was it that you arrived at the expressive and creative freedom?

I think it is part of the way of being of the people involved. If a designer wins the company’s trust, Foscarini responds by leaving him total freedom of expression. They know that this is the way to get the best from the cooperation, for both parties. Obviously in the awareness that the work of instinct is then followed by the work of the mind. In my case, Orbital was the initial wager: would a lamp with such a particular aesthetic be a success? Would it stand up to the test of time? The response of the public was affirmative, and from that moment on our partnership has always been based on maximum freedom.

What does this liberty mean for a designer?

It gives you the possibility of probing different facets of the possible. For a person like me, who has never identified with one style or a particular type of taste, but periodically falls in love with avours, atmospheres and decorative aspects that are always different, this freedom is fundamental because it allows me to express myself. I do not have artistic pretences and I am well aware of the fact that what I do is for production: serial objects that have to have a clear function and perform it well. Alongside these rational considerations, however, what excites me in the creative act is desire. The almost irrepressible desire to bring about an object that did not exist: something I would like to have, as a part of my life.

What are these objects you desire, and therefore design, going to be like?

I don’t have an answer in terms of style: I always make different things because I always feel different, and I fill my physical and mental spaces with presences that vary in time and reect these personal landscapes. I am fascinated, however, by everything that creates a bond with people or between people. I always give a character to the things I design: the one that in my view best reects my way of interpreting the spirit of the time. Sometimes of the instant. This is much more true for a lamp, as opposed to a piece of furniture, because a decorative lamp is chosen for an affinity, for what it says to us and about us. It is the start of an ideal dialogue between designer and consumer. If the lamp continues to speak to people over time, even 30 years later, it means the conversation is relevant, and the lamp is still able to say something meaningful.

The event for the thirtieth anniversary of Orbital was also an opportunity to present the new creative project NOTTURNO LAVIANI with an exhibition at Foscarini Spazio Monforte. A photographic series in which Gianluca Vassallo interprets the lamps Laviani has designed for Foscarini in a storytelling that unfolds in fourteen episodes in which the lamps inhabit alien spaces.

Discover more about Notturno Laviani

What do you feel when you see the interpretation Gianluca Vassallo has made of your lamps?

The sensation is that of a circle coming to a close. Because Gianluca narrates his idea of light by using the objects I have designed as subtle but significant presences. Which is the same thing that happens when a person decides to put one of my lamps into their home. Looking at Notturno, then, I feel the same great emotion I feel when someone takes possession of one of my projects, or makes it a part of their existence: the sensation is that beautiful feeling of having done something that has meaning and relevance for others.

 

Which photo represents you best?

Definitely the one of Orbital outside: the yover with the torn circus poster. Because that’s what I’m like: everything and its opposite.

E-Book

30 Years of Orbital
— Foscarini Design stories
Creativity & Freedom

Download the exclusive e-book Foscarini Design stories — 30 years of Orbital and learn more about the collaboration between Foscarini and Laviani.
A fertile interchange, based on elective affinities, extending across three decades as a pathway of mutual growth.

Do you want to take a peek?

Battiti is a project of pure experimentation on light, undertaken by Foscarini in collaboration with Andrea Anastasio and Davide Servadei of Ceramica Gatti 1928. It is an unconstrained experience that breaks away from conventional approaches, to open up new interpretations of light. In this context, light transforms into a material, engaging in a dialogue with ceramics.

In the project Battiti, presented in an exhibition at Fuori Salone 2022, light is used not to illuminate but to construct. As if it were a material: it generates effects, underlines forms and invents shadows. Because this is what Andrea Anastasio does when he gets his hands on the archives of the Gatti workshop, taking things apart and putting them back together, following the primordial instinct of someone who creates by desire, passion and necessity. He overturns traditional logic and reaches a new logic, interpreting history to give it a different direction and a different meaning. In this action of creation and discovery at the same time, Anastasio uses light, which also becomes a tool of dialogue with the observer. The openings of light, active and “live” elements in the bas reliefs and sculptures by Anastasio, are thus the beginning of a new relationship between the objects that contain them and those who observe them.

“Battiti began with reflections on the age-old relationship between light and ceramics, a voyage that extends from oil lamps to religious shrines, and accompanies the form of vision in its many manifestations. Then another observation made its way into awareness, and I began to dissect ceramic panels from the castings of the Gatti archives in Faenza, breaking them down in a systematic way. Bringing light into this series of works was a slow process that came after an immediate intuition, as often happens when we want to convey the impact of a vision that has captured us yet eludes us at the same time, precisely because it is impalpable. So, once again, the dialogue between ornament and light becomes an opportunity for awareness of the role light plays in our everyday progress, and its ability to remind us of the illusive character of continuity, the futility of the search for completeness.”

ANDREA ANASTASIO
/ Designer

Research that is the result of the freedom that has always been an earmark of Foscarini, a company without a factory that thrives on ideas and imagination. This freedom makes it possible – and even necessary – to investigate the most suitable materials and production methods for the optimal development of every new idea. An approach that sets the company apart, combining industrial intuitions with an innate spirit of craftsmanship. An operation far from any commercial strategies, typical of the identity of Foscarini, a company that has always believed in innovation and the constant pursuit of meaning.

“Because it is only by getting off the beaten track that one can gain the courage to imagine new ideas. It is only by listening and sharing visions with people who belong to other worlds that one can understand where it makes sense to go. It is only by sharing the true passion of creators that we can grasp the meaning of the word design, in its purest, most authentic significance”

CARLO URBINATI
/ President and founder of Foscarini

E-BOOK

BATTITI —
Foscarini Artbook series #1
Research & Developement

Download the exclusive e-book about this research project, inspired by the sole desire to explore new expressive languages, meanings, and ways of experiencing light. Texts by Carlo Urbinati, Andrea Anastasio, and Franco La Cecla. Photographs by Massimo Gardone.

Do you want to take a peek?

The Compasso d’Oro Award is the oldest and most authoritative design award in the world. Established in 1954, at the suggestion of Gio Ponti, it aims to highlight the value and quality of Italian design products.

Since 1958, ADI – the Italian Industrial Design Association – has been responsible for organising it, guaranteeing its impartiality and integrity – assigning it on the basis of a pre-selection made by a panel of experts, designers, critics, historians and journalists – with the aim of promoting and recognising the quality and innovation of Italian research, material culture and design.

All the awarded objects are part of the Historical Collection of the ADI Compasso d’Oro Award, declared by the Ministry of Cultural Heritage as a national asset “of exceptional artistic and historical interest”.

Over the years, Foscarini has been selected several times by the Permanent Design Observatory – the ADI organisation which, thanks to panels of experts, evaluates Italian production in the various commodities categories – obtaining two Compassi d’Oro and seven Menzioni d’Onore (Honourable Mentions), to testify to the brand’s constant commitment to research, in the proposal of new shapes and meanings, not only in the product, but also in the way it tells its story.

2001: The Compasso d’Oro award goes to Mite and Tite

Discover Mite and Tite

Resulting from more than two years of research, the Mite floor lamp has been produced since 2000. Designed by Marc Sadler, it uses a circular diffuser that is 185 cm high, whose shape widens towards the top, made of glass fabric with a carbon thread wound around it for the black version, or made of Kevlar® for the yellow version.
Research on the material started with the exploration of the possible technologies used in rowing, which is based on the winding of threads around a solid body. This technology is normally used to make fishing rods and oars for competition boats, and has already been used by Marc Sadler to make golf clubs. Foscarini is the absolute first brand to have applied this technique to the lighting sector and has patented its invention. The glass fabric is cut like a garment, wrapped around a mould with a polymerised resin and the thread and subsequently baked in a furnace. This way, the thread creates an original decoration and endows the material with strong characteristics of flexibility and solidity, lightness and hard-wearing resistance and the structure is at the same time a load-bearing and illuminating body.
By bestowing the award to Mite and to the Tite suspension, the jury of the Compasso d’oro-ADI 2001 motivated this decision as follows:

“Technological innovation in the use of a purpose-designed material, easy maintenance and cleaning, lightness and conformation characterise an object of the utmost simplicity and understated design for aesthetic expression in the functional response”.

The Mite and Tite lamps are kept at the ADI Design Museum in Milan and are included in the design collection of the Centre Pompidou in Paris.

2011: Menzione d’onore (Honourable Mention) for the “Infinity” installation

Infinity – a gigantic kaleidoscope designed by Vicente Garcia Jimenez that endlessly multiplied images of the Foscarini collection – welcomed and mesmerised visitors to the Fuorisalone 2009 collateral event, in the premises of Superstudio Più in Milan, involving them in an extraordinary multi-sensory experience made of choreographies of light, with videos by Massimo Gardone and original music by Francesco Morosini. The installation was selected in the ADI Design Index 2010 and awarded in 2011 with a Menzione d’Onore (Honourable Mention) on the occasion of the 22nd Compasso d’Oro, in recognition of Foscarini’s highly innovative communication.

2014: The Compasso d’Oro award goes to the Inventario publishing project

Discover Inventario

A mix between a book and a magazine, Inventario is an editorial project directed by Beppe Finessi, which is sponsored and supported by Foscarini, that explores the best productions of international creativity through a tale of design from a multitude of points of views.
Inventory sheds an enlightened and free light on the design, architecture and art scene. This unique and unmistakable approach has been recognised and rewarded with the ADI Compasso d’Oro in its 13th edition, with this motivation from the jury: “for the ability to summarise culturally elevated topics with lightness, illustrating them with a strong visual identity and quality of the publishing product”.
With the artistic direction of Artemio Croatto/Designwork, edited by Corraini Edizioni, Inventario is available in the best book-shops and bookstores all over the world and can also be purchased on-line.

“Inventario is not about Foscarini because we wanted to come up with a project which was entirely unconstrained and thus completely credible in its freedom of choice. Inventario does however act as the spokesperson for our values, looking ahead attentively and curiously and with the pleasure of experiencing the lands of innovation, in true Foscarini spirit”.

CARLO URBINATI
/ chairman of Foscarini

2014: A deluge of Acknowledgements

The commitment and innovative ability of Foscarini, an experimental and creative laboratory working under the banner of excellence, were acknowledged in the 2014 edition of the Compasso d’Oro with a multitude of accolades. In addition to the Compasso d’Oro awarded to Inventario, on the occasion of the 13th edition of the prestigious award, Foscarini received Menzioni d’Onore (Honourable Mentions) for the Aplomb products (design: Lucidi and Pevere), Behive (design: Werner Aisslinger), Binic (design: Ionna Vautrin), Colibrì (design: Odoardo Fioravanti) and Magneto (design: Giulio Iacchetti).

2020: Menzione d’Onore (Honourable Mention) for Satellight

Discover Satellight

The international jury of the 26th edition of the ADI Compasso d’Oro Award awarded the lamp designed by Eugeni Quitllet the Menzione d’Onore (Honourable Mention). Significant is the innovative use of blown glass and plate glass that makes Satellight a simple object of immense appeal, but also one that is unprecedented and profound in its poetic lightness.
The lamp designed is distinguished by a suspended luminous orb, reminiscent of the moon in the night sky or a sphere of light held by a transparent and impalpable drape. The diffuser, thanks to its satin finish, appears like a textured presence suspended in mid-air, even when the lamp is switched off.

Mite is the lamp that marked the beginning of what has become a long-term collaboration between Foscarini and Marc Sadler: a project that disrupts the usual schemes, indulging in what the designer defines as “unreasonable urges”, an attitude that permits exploration of all the potentialities of a material and a technology.

In 2001 Mite won the Compasso d’Oro ADI – the most authoritative global design prize – together with the suspension version, Tite. Twenty years have passed since then, and we think this event, like the iconic and timeless character of Mite, deserves appropriate celebration. The result is Mite Anniversario, an evolution of the original Mite concept based on ulterior experimentation and variation. In this important occasion, we have interviewed Marc Sadler and had an interesting chat about Mite, Tite, and lighting design.

 

HOW DID THE COLLABORATION WITH FOSCARINI FOR THE MITE LAMP BEGIN?

MS — “I got to know Foscarini in a period when I was living in Venice, and Mite was the first project we developed together. For me, Foscarini was a small company that made glass, a focus that was quite different from what I was doing. One day I met one of the partners by chance, on a vaporetto. Conversing about our work, he told me about a theme that was on his mind at the time. He asked me to think about a project that would have the sense of uncertainty of glass – that handmade aspect that is impossible to control and grants every object its own personality – but could also be industrially produced, in a coordinated vision. We parted with a promise to think about the idea.”

 

WHAT WAS THE MAIN CONCEPT BEHIND THE PROJECT?

MS — “I was going to Taiwan for a project of tennis rackets and golf clubs, for a company that works with fibreglass and carbon fibre. That’s a world in which products are made in large numbers, not just a few specimens. When it is produced, when it comes out of the moulds, the racket is gorgeous; then the workers start to clean it, to finish it, to paint it, covering it with graphic elements, and it gradually loses part of the appeal of the production phase. In the end, you have an object covered with signs that conceal its true structure, and the final product – in my view – is always less interesting than it was in the initial phase. In my work as a designer, I prefer the product in its raw state, prior to the finishing, when it is still a “mythical”, beautiful thing, because the material vibrates. Looking at these pieces against the light, you can see the fibres, and I noticed the way the light passed through the material. I took some samples and brought them to Venice. As soon as I got back I called Foscarini, and told them I was thinking about a way to use this material. Although the fibreglass, made of patches of material, has limits in the uncertainties of its workmanship, I was thinking about an object for industrial production. Proposing it to them was rather risky, because large production quantities would be necessary to justify its use, and the material is not very versatile and adaptable. Nevertheless, if we were able to keep it in that fascinating material state, it would be a great opportunity for application to a lighting project.”

WHAT HAPPENED DURING THE RESEARCH AND DEVELOPMENT PHASE?

MS — “We rang a lot of doorbells of suppliers who used the same materials and techniques to produce wine vats or sporting goods, but unfortunately they were not willing to collaborate on this experimental research. But we were not discouraged, and we continued to search until we found an entrepreneur who also worked with this material for his own, personal pursuits (he had built a motorized hang-glider). He was enthusiastic about the project and immediately wanted to cooperate on it. He had a company that produces extraordinary, very special fishing rods, but he decided to take the leap with us into the world of lighting. He sent us trial samples, which he made on his own, asking our opinion on new resins and new threads. Design is made by people who act and interact, together. This is a totally Italian kind of magic. In the rest of the world, companies often wait for the designer to arrive, like a superhero, ready to deliver something that is already done, ready for implementation. But that is not how it works: to make truly innovative projects, there has to be on-going dialogue, a process where problems arise and are solved together. I prefer that way of working.”

 

DID YOU MAKE MODELS AND PROTOTYPES FOR STUDY?

MS — “The first model was made with a traditional closed mould, but then it occurred to us that we could try another technique – “rowing” – based on the wrapping of threads around a full volume. Observing the threads that could be used, I found some bundles that were considered defective, where the thread was not perfectly linear, but seemed a little vibrated. This type of thread became the resource for the final production. The fibres are not all uniform: we wanted to utilize this “defect” which makes each lamp have a unique quality. We wanted to get away from the technical aspect, to bring the value of craftsmanship and a warm sense of material back into play, which is something people know how to do in Italy.” In an initial prototype, I had cut off the top at a 45° angle, inserting a car headlight. If I look at that first prototype again today it bothers me a little, but that’s absolutely normal because it represents the beginning of a long search path. To reach a simple product, a lot of work is required. At first, my sign was too strong, almost violent. Foscarini was very good at mediating it, and that’s just right, that’s what design is all about. It means striking the right balance between the parties on the field to work together on a common endeavour. Only by working with Foscarini, who knows how to treat light, who knows how to add taste to transparencies and warmth to texture, were we successful in making sure the product achieved its proper proportion and authenticity. We managed to get a much cleaner, clear-cut object, so the important thing is the light it produces, the transparency of the body and the vibration that can be seen in its design. Not an object that screams out loud, but rather a gentle element that glides into homes.”

 

WHAT ARE THE SPECIFIC CHALLENGES IN A PROJECT INVOLVING LIGHT?

MS — “After this lamp and after this approach to composite materials, I got back to some extent to the label of the designer who makes lamps with novel materials. This doesn’t bother me, and in fact it is what we love doing, together with Foscarini. So today, if in my research I find something interesting, or something that has not yet been utilized in the world of lighting, Foscarini is the company with which I can have the best chance of developing something original and innovative.”

 

WHAT ARE THE MOST IMPORTANT ASPECTS OF THE LIGHTING TECHNOLOGY USED IN THIS PROJECT?

MS — “Over the last 20 years, lighting technology has evolved a great deal, and now we use LEDs. With respect to the technology of the past, it is a bit like the difference between electronic injection and a carburettor. You could achieve excellent results with a carburettor, but it took a genius who knew how to listen to motors, and how to tune them by hand. For Mite something similar happened. In the first version we inserted a rather long light bulb, positioned at a certain height. To close the trunk, we shaped a circular chrome-finished metal plate, experimenting with ifferent angles, to reflect the direct light upward but also to make the light go down in the body of the lamp, letting it run over the material, with a back-lighting effect. Obviously that technology created limits of freedom of action, while today with LEDs we can take the luminous effect wherever we want it.”

 

HOW HAS THE WORK OF DESIGNERS CHANGED DURING THESE FIRST TWO DECADES OF THE NEW MILLENNIUM?

MS — “I am happy with my work today because its seems like a return to the 1970s, when the entrepreneur had an important role and expressed clear intentions made of objectives, a schedule, the right budget, and knowing that he had worked well up to that point, wanted to go further, somewhere he had never gone before. Perhaps it is this very arduous moment of the pandemic, perhaps it is because I am starting to get tired of working with large multinational and oriental corporations, but I think the time has come to get back to direct, personal work with entrepreneurs.”

HOW IMPORTANT IS “TECHNOLOGY TRANSFER” IN DESIGN RESEARCH?

MS — “It’s fundamental. My work could be seen in terms of the principle of communicating vessels. I take something from one place, and I ‘pull’ it into another place, to see what happens. I have always done this, for my whole life. In my studio we have a workshop where with my hands I can build or repair anything, and this helps me a lot. It is not the concept of the ‘sky’s the limit’, but I think a lot before saying no to something, because often there are already solutions that exist elsewhere, so it is enough to know how to transfer them.”

 

THIS LAMP IS MADE OF A SELF-SUPPORTING (TECHNOLOGICAL) “WEAVE”: WHAT IDEA IS SHARED BY TEXTILES WITH THE DESIGN OF LIGHTING?

MS — “In Mite the importance of the fabric comes from the advantage of being able to have a weave that vibrates the light when it passes through the body of the lamp, so it was no simple task to find the right fabric. But with the fabric, in its infinite variables, you can always do marvellous things with light, and in fact with Foscarini we are continuing to experiment and to develop new projects.”

 

WHAT DOES THE NAME MITE MEAN, AND ITS SUSPENSION VARIANT, TITE?

MS — “The name comes from a word game in French, which my mother taught me when I was a boy, to help me remember the differencebetween mineral formations in caves, divided into those that grow from the bottom up, the stalagmites, and those that descend from above, the stalactites. Hence the idea for the name. While initially I was thinking about the logic of a form that tapers as it gets further away from the floor or ceiling – so the names of the two lamps had to be reversed – this logic works well for its typological affinities too: the (stalag)MITE rests on thefloor, and the (stalac)TITE hangs from the ceiling.”

It was in 1990 that Foscarini fi rst introduced its blown glass lamp, combined with an aluminium tripod, the result of a collaboration with designer Rodolfo Dordoni who reinterpreted the classic lamp shade in a new light. Its name? Lumiere.

Discover Lumiere

When and how did the Lumiere project begin (the spark, the people involved at the start)?

It began many years ago, so recalling all the people involved calls for an effort of memory that isn’t easy at my age, perhaps. I can tell you about the context, though. It was a period in which I had started working with Foscarini on a sort of corporate overhaul. They had called me in to coordinate things, which could mean a sort of art direction of the new collection, because they wanted to change the company’s approach.
Foscarini was a pseudo-Muranese business, in the sense that its home was Murano, but its mentality was not exclusively rooted there. We began to work on this concept: to conserve the company’s identity (that of its origins, therefore Murano and glass) while differentiating it from the attitudes of the other Murano-based fi rms (i.e. furnaces, blown glass), trying to add technological details to the product to give it character, making Foscarini into a “lighting” company, more than a producer of blown glass. This was the guiding concept for the Foscarini of the future, at the time.

 

Where was Lumiere invented? What led to its form-function (design constraints, the materials: blown glass and aluminium)?

Based on the guideline I have just described, we began to imagine and design products during our meetings. At one of those meetings – I think we were still in the old Murano headquarters – I made a sketch on a piece of paper, a very small drawing, it must have been about 2 x 4 cm: this glass hat with a tripod, just to convey the idea of combining glass and casting, because the casting of aluminium was a very contemporary, new idea at the time. So this little tripod with the casting and the glass wasn’t so much the design of a lamp as a drawing of a more general concept: “how to put together two elements that would represent the characteristics of the company’s future products”. In practice, that was the intuition.

 

One moment you remember more than others in the story of Lumiere (a conversation with the client, testing in the company, the first prototype)?

Well, definetely the moment when Alessandro Vecchiato and Carlo Urbinati showed interest in my sketch, in that intuition. I remember that Sandro took a look at the drawing and said: “That’s nice, we should make it”. The product was immediately glimpsed in that sketch. And I too thought the drawing could become a real product. So Lumiere was born.

 

We live in a society of rapid obsolescence. How does it feel to have designed a success that has continued for 25 years?

Those were truly diff erent times. When you designed something, the considerations of companies were also made in terms of investment, of its amortisation over time. So the things you designed were more extensively thought out. What has changed today is not the companies but the market, the attitude of the consumer, who has become more “mercurial”. Today’s consumer has been infl uenced by other merchandise sectors (i.e. fashion and technology) not to desire “lasting” things. So the expectations companies have regarding products are also defi nitely more short-term. When a product (like Lumiere) has such a long life in terms of sales, it means it is self-suffi cient, a product that wasn’t necessarily paying attention to trends, at the moment. That is precisely what makes it appealing, somehow. It brings pleasure, to the person who buys it and the person who designed it. Personally, I am pleased that Lumiere is a “sign” that is still recognizable, still has appeal: 25 years are a long time!

 

How has this context “made its mark” – if indeed it has – on the skin and mind of Rodolfo Dordoni, man and architect?

I think about two important moments that infl uenced my work. The fi rst is the encounter with Giulio Cappellini, who was my classmate at the university. After graduation, he asked me to work in his company. Thanks to this encounter I was able to learn about the world of design “from the inside”. I worked for 10 years, getting to know about all the aspects of the furniture sector. So my background is that of someone who knows, “in practice”, about the entire chain of design production. This led directly to the second of my important moments. Thanks to this practical experience, this work in the fi eld, when companies turn to me they know that they are not just asking for a product, but also for a line of reasoning. And often this reasoning leads to the construction of relationships with companies that become long discussions, long conversations, which help you to know the company. Knowing the company is a fundamental factor to analyse a project. I like to work – I’m a bit spoiled, in this sense – with people with whom I share similar intentions, similar goals to achieve. Then you have the possibility of growing together.

 

The Nineties:a Google search brings up the Spice Girls, Take That, Jovanotti with “È qui la festa?”, but also “Nevermind” by Nirvana and the track by Underworld in the soundtrack of the fi lm Trainspotting, “Born Slippy”. What comes to mind if you think about your experience of the Nineties?

For me the Nineties were the start of a progressive technological misunderstanding. Meaning that I started to no longer understand everything that happened from the vinyl LP onward, in music, technologically speaking. I often think back on how I criticized my father, when I was a kid, for being technologically backward. Compared to the way I am nowadays, his backwardness was nothing, if I think about my “technological inadequacy” as opposed to my nephews, for example. We might say that the Nineties were the start of my “technological isolation”!

 

What has remained constant for Rodolfo Dordoni the designer?

Drawing. The sketch. The line.

The signature collection “The Light Bulb Series” developed thanks to collaboration between Foscarini and James Wines/SITE is the protagonist of the installation “REVERSE ROOM” presented during Milan Design Week 2018 at Foscarini Spazio Brera: an overturned and angled “black box” that disrupts spatial perception and challenges our reactions to the environment and conventions.

Composed of a number of carefully selected pieces, in numbered limited editions, The Light Bulb Series is a signature collection of great value for the story it tells and the thinking it conveys. It is part of wider-ranging reflections on the light bulb as an archetype, with its typical form dictated by function and by the technology available at the time, which has remained constant for decades, in spite of the fact that technical evolution now makes it possible to adapt any form to the same function.
Wines approaches these considerations through explorations that gravitate around the main themes that have guided his architectural research, based on reaction to the surrounding environment and action on it. These themes are reversal, dissolution, nature, all those states of “architectural defect” that make it possible to rethink reality, giving it form while at the same time dissolving its boundaries.

All the pieces of the series are on view at Foscarini Spazio Brera in the Reverse Room, a special installation created by James Wines with his daughter Susan Wines, designed to bring out the characteristics of surreal inversion of these variations on a theme. In a room with dark walls, overturned and angled, with monochrome tables and chairs, the suspension lamps sprout from the floor, while table lamps look down from the ceiling, challenging our perception of spaces and our response to environmental stimuli and conventions.

“This series comes from the idea of disrupting the classic design of incandescent light bulbs, an idea that suggests a critical reflection on the absolutely non-iconic forms of modern LED lamps. The concept, implemented by Foscarini, stems from research on the spontaneous way people identify with forms and functions of everyday objects. In this case, the light bulbs merge, crack, shatter, burn out, overturning any expectations”.

JAMES WINES
/ ARCHITECT & DESIGNER

The story of the collaboration between Foscarini and James Wines unfolds across a span of nearly 30 years, through several important phases, in a natural merging of respective poetics. Its roots date back to 1991, with Table Light / Wall Light, the first piece made by Foscarini with Wines’ SITE group, created for the cultural areas of the exhibition in Verona “Abitare il Tempo”, curated in that period by Marva Griffin. Some years later, the paths of Foscarini and SITE crossed again, thanks to an extensive profile published in Inventario (the book-zine directed by Beppe Finessi, organised and supported by Foscarini), written by Michele Calzavara with coverage of the group’s many projects. This led to Foscarini’s idea of reviving the first project, transforming it into a collection of editions of lamps and objects.

“For a design-oriented company it is always a privilege to cross paths with the conceptual and artistic evolution of creative talents with whom the firm shares intrinsic affinities. This is what has happened in the case of Foscarini and James Wines.”

CARLO URBINATI
/ PRESIDENT OF FOSCARINI

“The Light Bulb Series” is a signature collection based on reflection on the light bulb as archetype, with its typical rounded form, poetically interpreted in a series of surprising disruptions.

“An idea that suggests a critical reflection on the absolutely non-iconic forms of modern LED lamps”. James Wines approaches this paradigm through explorations that gravitate around the main themes of his architectural research. These themes are inversion, dissolution, nature, all those states of “architectural defect” that allow us to rethink reality, granting it form and dissolving its boundaries at the same time. A drive towards experimentation, towards doing better but also doing differently, that has always been part of the spirit of Foscarini as well.

Composed of a number of carefully selected pieces, in numbered limited editions; The Light Bulb Series includes five different interpretations of this luminous icon. The collection is accompanied by a monograph on the work of the SITE studio, which encourages us to think about a world – of design, and therefore of possibility – in which we can always imagine shedding light in a different way.

/ Black Light
A light bulb socket that emits light, while the bulb remains black and “dark”: a pure inversionof functions and parts.

/ Candle Light
A candle on a light bulb: a short circuit between different ways and effects of shedding light. Two histories of lighting technique, the flame and the tungsten that blend and form a new ambiguous, paradoxical object.

/ Melting Light
As during fusion, a bulb immortalized in a photogram, halfway between form and liquefaction, suspended in a state of transition, becomes the evanescent icon of a ghost.

/ Plant Light
A bulb invaded by nature, pebbles and earth, can vanish as a bulb and be transformed as a terrarium, or in a bulb-pot for the plant that colonizes it.

/ White Light
The matrix, still intact, the basic icon and archetype of enlightenment.

All the pieces of the series are exhibited in the REVERSE ROOM, a special installation created by James Wines with his daughter Suzan Wines, designed to bring out the characteristics of surreal inversion of these variations on a theme.

Discover more about the Reverse Room installation

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