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The Permanent Design Observatory has once again chosen Foscarini for its design care and innovative character. Representing these distinctive qualities of the brand in 2023 are the lamps Nile and Chiaroscura, both selected in the Lighting Design category.

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“I wanted a sculptural presence, a true diffuser of light, with a form that was not necessarily tied to the function. I designed two intersecting volumes: the small marble base and the large glass diffuser. When I looked at them, I was reminded of the famous bust of Queen Nefertiti, which gave me the name Nile.”

RODOLFO DORDONI
/ Designer

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Chiaroscura is made up of three semi-arches which describe a specific triangular cross-section: a design choice that proves to be a balanced presence which thinks outside the box, because it is capable of changing depending on the perspective. The lamp consists of elements of different materials that slide into and interlock with each other, without sacrificing ease of assembly and disassembly. Its frame is an alternation of matt and luminous surfaces which lighten the visual impact of the lamp, made with extruded aluminium and PMMA in longitudinal prisms that concurrently ensure transparency and comfortable diffusion of light. Chiaroscura casts both a powerful indirect light, originating from the LED inserted at the top, as well as an indirect light on the wall or diffused into the room depending on how the lamp is adjusted, thanks to the LED strip housed inside along the full height of one of the extruded aluminium components. Integrated grooves allow sliding between aluminum and plastic, while side caps prevent undesired movements.

Plena is named and shaped after the moon, with a light that will simply win you over. A suspension lamp with a unique charm, it plays the starring role of the installation curated by Ferruccio Laviani who plays with light and its reflections.

Make room for light: the Milanese installation best tells the creative register of Plena and the synthesis between shape and function, between performance and poetry which identifies it.
The suspension lamp designed by Eugenio Gargoni and Guillaume Albouy, featuring large dimensions yet with a dynamic and light-weight presence, has double lighting: reflected onto the surface underneath it and diffused up towards the ceiling.

Plena is a cradle containing the light source which, like all that is essential, is concealed from view. Designed to illuminate a room completely while remaining soft and enveloping, it is perfectly placed on top of a table, where it never causes glare.
The fabric – a double special PVC canvas with high light reflectivity, resulting from Foscarini’s unwavering research on materials – is magical: it retains the shape as if it were full, yet it does not require any reinforcements, or muscle, and is a perfectly natural gesture. The image changes depending on the observer’s perspective and its arched silhouette conveys a feeling of levity and flight. Plena looks like a veil about to blow in the wind.

“The set-up dedicated to Plena was inspired by the lamp itself as I observed it, trying to understand it and interpret it. Even through the shape is the most immediate aspect that identifies it, trying to illustrate the quality of its light – and in this, its uniqueness – was my main objective. Just like the moons shines brightest on those nights of the full moon, similarly in Plena the indirect light enhances its design, linking it even more to the term which lends it its name, i.e. Louksna, from the root Leuk: Light or Reflected Light. And it is precisely the story of this ‘Spell’ that I wanted to tell through an understated installation, where I wanted to show the hidden face of the full moon (‘Plena’) through the use of simple circular mirrors that float like other satellites in the empty space. A whim, an almost vain gesture, in admiring oneself and being admired, without ever fully revealing the magical side that distinguishes it”.

FERRUCCIO LAVIANI
/ DESIGNER

Discover more about Plena, suspension lamp designed by Eugenio Gargioni and Guillaume Albouy.

Discover Plena

The Compasso d’Oro Award is the oldest and most authoritative design award in the world. Established in 1954, at the suggestion of Gio Ponti, it aims to highlight the value and quality of Italian design products.

Since 1958, ADI – the Italian Industrial Design Association – has been responsible for organising it, guaranteeing its impartiality and integrity – assigning it on the basis of a pre-selection made by a panel of experts, designers, critics, historians and journalists – with the aim of promoting and recognising the quality and innovation of Italian research, material culture and design.

All the awarded objects are part of the Historical Collection of the ADI Compasso d’Oro Award, declared by the Ministry of Cultural Heritage as a national asset “of exceptional artistic and historical interest”.

Over the years, Foscarini has been selected several times by the Permanent Design Observatory – the ADI organisation which, thanks to panels of experts, evaluates Italian production in the various commodities categories – obtaining two Compassi d’Oro and seven Menzioni d’Onore (Honourable Mentions), to testify to the brand’s constant commitment to research, in the proposal of new shapes and meanings, not only in the product, but also in the way it tells its story.

2001: The Compasso d’Oro award goes to Mite and Tite

Discover Mite and Tite

Resulting from more than two years of research, the Mite floor lamp has been produced since 2000. Designed by Marc Sadler, it uses a circular diffuser that is 185 cm high, whose shape widens towards the top, made of glass fabric with a carbon thread wound around it for the black version, or made of Kevlar® for the yellow version.
Research on the material started with the exploration of the possible technologies used in rowing, which is based on the winding of threads around a solid body. This technology is normally used to make fishing rods and oars for competition boats, and has already been used by Marc Sadler to make golf clubs. Foscarini is the absolute first brand to have applied this technique to the lighting sector and has patented its invention. The glass fabric is cut like a garment, wrapped around a mould with a polymerised resin and the thread and subsequently baked in a furnace. This way, the thread creates an original decoration and endows the material with strong characteristics of flexibility and solidity, lightness and hard-wearing resistance and the structure is at the same time a load-bearing and illuminating body.
By bestowing the award to Mite and to the Tite suspension, the jury of the Compasso d’oro-ADI 2001 motivated this decision as follows:

“Technological innovation in the use of a purpose-designed material, easy maintenance and cleaning, lightness and conformation characterise an object of the utmost simplicity and understated design for aesthetic expression in the functional response”.

The Mite and Tite lamps are kept at the ADI Design Museum in Milan and are included in the design collection of the Centre Pompidou in Paris.

2011: Menzione d’onore (Honourable Mention) for the “Infinity” installation

Infinity – a gigantic kaleidoscope designed by Vicente Garcia Jimenez that endlessly multiplied images of the Foscarini collection – welcomed and mesmerised visitors to the Fuorisalone 2009 collateral event, in the premises of Superstudio Più in Milan, involving them in an extraordinary multi-sensory experience made of choreographies of light, with videos by Massimo Gardone and original music by Francesco Morosini. The installation was selected in the ADI Design Index 2010 and awarded in 2011 with a Menzione d’Onore (Honourable Mention) on the occasion of the 22nd Compasso d’Oro, in recognition of Foscarini’s highly innovative communication.

2014: The Compasso d’Oro award goes to the Inventario publishing project

Discover Inventario

A mix between a book and a magazine, Inventario is an editorial project directed by Beppe Finessi, which is sponsored and supported by Foscarini, that explores the best productions of international creativity through a tale of design from a multitude of points of views.
Inventory sheds an enlightened and free light on the design, architecture and art scene. This unique and unmistakable approach has been recognised and rewarded with the ADI Compasso d’Oro in its 13th edition, with this motivation from the jury: “for the ability to summarise culturally elevated topics with lightness, illustrating them with a strong visual identity and quality of the publishing product”.
With the artistic direction of Artemio Croatto/Designwork, edited by Corraini Edizioni, Inventario is available in the best book-shops and bookstores all over the world and can also be purchased on-line.

“Inventario is not about Foscarini because we wanted to come up with a project which was entirely unconstrained and thus completely credible in its freedom of choice. Inventario does however act as the spokesperson for our values, looking ahead attentively and curiously and with the pleasure of experiencing the lands of innovation, in true Foscarini spirit”.

CARLO URBINATI
/ chairman of Foscarini

2014: A deluge of Acknowledgements

The commitment and innovative ability of Foscarini, an experimental and creative laboratory working under the banner of excellence, were acknowledged in the 2014 edition of the Compasso d’Oro with a multitude of accolades. In addition to the Compasso d’Oro awarded to Inventario, on the occasion of the 13th edition of the prestigious award, Foscarini received Menzioni d’Onore (Honourable Mentions) for the Aplomb products (design: Lucidi and Pevere), Behive (design: Werner Aisslinger), Binic (design: Ionna Vautrin), Colibrì (design: Odoardo Fioravanti) and Magneto (design: Giulio Iacchetti).

2020: Menzione d’Onore (Honourable Mention) for Satellight

Discover Satellight

The international jury of the 26th edition of the ADI Compasso d’Oro Award awarded the lamp designed by Eugeni Quitllet the Menzione d’Onore (Honourable Mention). Significant is the innovative use of blown glass and plate glass that makes Satellight a simple object of immense appeal, but also one that is unprecedented and profound in its poetic lightness.
The lamp designed is distinguished by a suspended luminous orb, reminiscent of the moon in the night sky or a sphere of light held by a transparent and impalpable drape. The diffuser, thanks to its satin finish, appears like a textured presence suspended in mid-air, even when the lamp is switched off.

Mite is the lamp that marked the beginning of what has become a long-term collaboration between Foscarini and Marc Sadler: a project that disrupts the usual schemes, indulging in what the designer defines as “unreasonable urges”, an attitude that permits exploration of all the potentialities of a material and a technology.

In 2001 Mite won the Compasso d’Oro ADI – the most authoritative global design prize – together with the suspension version, Tite. Twenty years have passed since then, and we think this event, like the iconic and timeless character of Mite, deserves appropriate celebration. The result is Mite Anniversario, an evolution of the original Mite concept based on ulterior experimentation and variation. In this important occasion, we have interviewed Marc Sadler and had an interesting chat about Mite, Tite, and lighting design.

 

HOW DID THE COLLABORATION WITH FOSCARINI FOR THE MITE LAMP BEGIN?

MS — “I got to know Foscarini in a period when I was living in Venice, and Mite was the first project we developed together. For me, Foscarini was a small company that made glass, a focus that was quite different from what I was doing. One day I met one of the partners by chance, on a vaporetto. Conversing about our work, he told me about a theme that was on his mind at the time. He asked me to think about a project that would have the sense of uncertainty of glass – that handmade aspect that is impossible to control and grants every object its own personality – but could also be industrially produced, in a coordinated vision. We parted with a promise to think about the idea.”

 

WHAT WAS THE MAIN CONCEPT BEHIND THE PROJECT?

MS — “I was going to Taiwan for a project of tennis rackets and golf clubs, for a company that works with fibreglass and carbon fibre. That’s a world in which products are made in large numbers, not just a few specimens. When it is produced, when it comes out of the moulds, the racket is gorgeous; then the workers start to clean it, to finish it, to paint it, covering it with graphic elements, and it gradually loses part of the appeal of the production phase. In the end, you have an object covered with signs that conceal its true structure, and the final product – in my view – is always less interesting than it was in the initial phase. In my work as a designer, I prefer the product in its raw state, prior to the finishing, when it is still a “mythical”, beautiful thing, because the material vibrates. Looking at these pieces against the light, you can see the fibres, and I noticed the way the light passed through the material. I took some samples and brought them to Venice. As soon as I got back I called Foscarini, and told them I was thinking about a way to use this material. Although the fibreglass, made of patches of material, has limits in the uncertainties of its workmanship, I was thinking about an object for industrial production. Proposing it to them was rather risky, because large production quantities would be necessary to justify its use, and the material is not very versatile and adaptable. Nevertheless, if we were able to keep it in that fascinating material state, it would be a great opportunity for application to a lighting project.”

WHAT HAPPENED DURING THE RESEARCH AND DEVELOPMENT PHASE?

MS — “We rang a lot of doorbells of suppliers who used the same materials and techniques to produce wine vats or sporting goods, but unfortunately they were not willing to collaborate on this experimental research. But we were not discouraged, and we continued to search until we found an entrepreneur who also worked with this material for his own, personal pursuits (he had built a motorized hang-glider). He was enthusiastic about the project and immediately wanted to cooperate on it. He had a company that produces extraordinary, very special fishing rods, but he decided to take the leap with us into the world of lighting. He sent us trial samples, which he made on his own, asking our opinion on new resins and new threads. Design is made by people who act and interact, together. This is a totally Italian kind of magic. In the rest of the world, companies often wait for the designer to arrive, like a superhero, ready to deliver something that is already done, ready for implementation. But that is not how it works: to make truly innovative projects, there has to be on-going dialogue, a process where problems arise and are solved together. I prefer that way of working.”

 

DID YOU MAKE MODELS AND PROTOTYPES FOR STUDY?

MS — “The first model was made with a traditional closed mould, but then it occurred to us that we could try another technique – “rowing” – based on the wrapping of threads around a full volume. Observing the threads that could be used, I found some bundles that were considered defective, where the thread was not perfectly linear, but seemed a little vibrated. This type of thread became the resource for the final production. The fibres are not all uniform: we wanted to utilize this “defect” which makes each lamp have a unique quality. We wanted to get away from the technical aspect, to bring the value of craftsmanship and a warm sense of material back into play, which is something people know how to do in Italy.” In an initial prototype, I had cut off the top at a 45° angle, inserting a car headlight. If I look at that first prototype again today it bothers me a little, but that’s absolutely normal because it represents the beginning of a long search path. To reach a simple product, a lot of work is required. At first, my sign was too strong, almost violent. Foscarini was very good at mediating it, and that’s just right, that’s what design is all about. It means striking the right balance between the parties on the field to work together on a common endeavour. Only by working with Foscarini, who knows how to treat light, who knows how to add taste to transparencies and warmth to texture, were we successful in making sure the product achieved its proper proportion and authenticity. We managed to get a much cleaner, clear-cut object, so the important thing is the light it produces, the transparency of the body and the vibration that can be seen in its design. Not an object that screams out loud, but rather a gentle element that glides into homes.”

 

WHAT ARE THE SPECIFIC CHALLENGES IN A PROJECT INVOLVING LIGHT?

MS — “After this lamp and after this approach to composite materials, I got back to some extent to the label of the designer who makes lamps with novel materials. This doesn’t bother me, and in fact it is what we love doing, together with Foscarini. So today, if in my research I find something interesting, or something that has not yet been utilized in the world of lighting, Foscarini is the company with which I can have the best chance of developing something original and innovative.”

 

WHAT ARE THE MOST IMPORTANT ASPECTS OF THE LIGHTING TECHNOLOGY USED IN THIS PROJECT?

MS — “Over the last 20 years, lighting technology has evolved a great deal, and now we use LEDs. With respect to the technology of the past, it is a bit like the difference between electronic injection and a carburettor. You could achieve excellent results with a carburettor, but it took a genius who knew how to listen to motors, and how to tune them by hand. For Mite something similar happened. In the first version we inserted a rather long light bulb, positioned at a certain height. To close the trunk, we shaped a circular chrome-finished metal plate, experimenting with ifferent angles, to reflect the direct light upward but also to make the light go down in the body of the lamp, letting it run over the material, with a back-lighting effect. Obviously that technology created limits of freedom of action, while today with LEDs we can take the luminous effect wherever we want it.”

 

HOW HAS THE WORK OF DESIGNERS CHANGED DURING THESE FIRST TWO DECADES OF THE NEW MILLENNIUM?

MS — “I am happy with my work today because its seems like a return to the 1970s, when the entrepreneur had an important role and expressed clear intentions made of objectives, a schedule, the right budget, and knowing that he had worked well up to that point, wanted to go further, somewhere he had never gone before. Perhaps it is this very arduous moment of the pandemic, perhaps it is because I am starting to get tired of working with large multinational and oriental corporations, but I think the time has come to get back to direct, personal work with entrepreneurs.”

HOW IMPORTANT IS “TECHNOLOGY TRANSFER” IN DESIGN RESEARCH?

MS — “It’s fundamental. My work could be seen in terms of the principle of communicating vessels. I take something from one place, and I ‘pull’ it into another place, to see what happens. I have always done this, for my whole life. In my studio we have a workshop where with my hands I can build or repair anything, and this helps me a lot. It is not the concept of the ‘sky’s the limit’, but I think a lot before saying no to something, because often there are already solutions that exist elsewhere, so it is enough to know how to transfer them.”

 

THIS LAMP IS MADE OF A SELF-SUPPORTING (TECHNOLOGICAL) “WEAVE”: WHAT IDEA IS SHARED BY TEXTILES WITH THE DESIGN OF LIGHTING?

MS — “In Mite the importance of the fabric comes from the advantage of being able to have a weave that vibrates the light when it passes through the body of the lamp, so it was no simple task to find the right fabric. But with the fabric, in its infinite variables, you can always do marvellous things with light, and in fact with Foscarini we are continuing to experiment and to develop new projects.”

 

WHAT DOES THE NAME MITE MEAN, AND ITS SUSPENSION VARIANT, TITE?

MS — “The name comes from a word game in French, which my mother taught me when I was a boy, to help me remember the differencebetween mineral formations in caves, divided into those that grow from the bottom up, the stalagmites, and those that descend from above, the stalactites. Hence the idea for the name. While initially I was thinking about the logic of a form that tapers as it gets further away from the floor or ceiling – so the names of the two lamps had to be reversed – this logic works well for its typological affinities too: the (stalag)MITE rests on thefloor, and the (stalac)TITE hangs from the ceiling.”

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